Guillaume Faguet

Producer, Game & Narrative Designer

Automage – Unity

This project was done in a week, during a partnership with a French studio “Tralalere”. The goal was to teach players from 10 to 14 to program their own game, with Pegi 7+ constraint. In Automage the player has to program his character to carry out actions and defend himself against his environment.

In this project, I mainly did Game Design (concept, documents, project management), I also did the sound design (except the music), I managed the team, and I wrote the in-game tutorial

Team :

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