Guillaume Faguet

Producing, Game & Narrative Design

Unreal Engine – Small Projects

In-game interactive whiteboard

 

I made this by following a tutorial, I think it could be a funny feature in a FPS game so I made it an easy to add blueprint so I can use it later.

KAMIKAZE ROBOT IA

 

AI made in four days with behavior trees, the robot can detect the player, attack him in melee, and explode when his health is low

GRAYSCALE LEVEL DESIGN

 

Made in Unreal Engine 4 with basic shapes and shades of grey materials

 

 

 

Next Post

Previous Post

© 2018 Guillaume Faguet

Theme by Anders Norén