Guillaume Faguet

Game Producing

Snow Caves – Unreal Engine Level Design

In-game renderTop-down in editor view
Entrance of the levelEnd of the level

Made in Unreal Engine 4 with web assets

The goal of this project was to build a level with two paths. One for the player (red) and one for a NPC (green).

Project made in 4 days as a work project in Rubika – Supinfogame 3rd year in Game Design

Thanks : Epic Games, Valentin Besson, Luos




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