I was producer of the project. I also worked on the Sound Design, and helped the Game Design team. It was a very intense management experience, because the whole team was in a small room for two weeks, making the game. I learned a lot about managing a mid-sized team during very short sprints.
The Spookynizers is a Twin stick Shooter with a top down view, designed to be a party game and playable by 3 players on a computer. The players have to prevent the nightmare creatures to invade the house, by communicating and cooperating. Each player incarnates a child fighting with his multi-function laser-gun : this gun can be used to attack monsters, repair barricades and heal teammates. The players are able to cross the streams and accumulate the power of their lasers to activate the Synergy, which increase the effects of the lasers.
Genre : Twin-Stick Shooter / Party Game
Platform : PC
Player : Solo
Florent Juchniewicz : Game Designer
Loïc Bourdrel : Game Designer
Guillaume Rivière : Animator
Maxime Bak : Lead Artist
Dealan Lipka : Character Artist
Clémence Descharles : UI & 2D Artist
Félix Pinchon : Programmer
Éric Escher : Programmer
Grégoire Meyer : Technical Designer
Guillaume Faguet : Producer & Sound Designer