I am working on Sifu as the Narrative Designer of the project. I collaborate closely with Jordan, the Creative Director and Lead Designer. I have been working on this project since April 2020. My main focuses during the production are:

  • Cutscenes
  • Barks
  • Dialogues
  • Narrative coherence
  • World building and story
  • Overall story
  • Character backgrounds

“Sifu is a Kung Fu story of revenge and redemption. Featuring the gripping intensity of classic Kung Fu films with realistic and raw combat, Sifu tells the story of a young student who has spent their life training for a day of reckoning after the brutal murder of their entire family by a mysterious assassination squad.”

Sifu will be released in 2021

Genre: Beat ’em up
Platform: PC / PS5 / PS4


Main Coworkers :

  • Jordan Layani – Creative Director
  • Paul-Emile Boucher – Art Director
  • Chloé Breillat – Storyboarder Cinematic Artist
  • Barry Keating – Writer (Outsource)
  • Gauthier Brunet – Game Designer
  • Rémi Gallet – Game & Level Designer
  • Edward Sananikone – Producer
  • Arielle Grosjean – Associate Producer